The New Games
Arstechnica

Microsoft bolsters PC gaming with new Games for Windows Live

Microsoft has officially launched the first of many significant Games for Windows Live updates designed to attract PC gamers to the company's free, cross-platform gaming service.Read More...
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TUAW

Lugaru shows why game devs should support OS X and Linux

Jeff Rosen of Wolfire Games has an intriguing post up about why developers of videogames like himself should go out of their way to support the OS X and Linux markets. Their game, Lugaru, is available on Windows, OS X and Linux, and the upcoming sequel, Overgrowth, is also being developed for OS X. Rosen says right out that the prevailing opinion, that the smaller markets aren't worth developing for because the audience isn't there, is just plain wrong -- Mac sales accounted for a full half of Lugaru's sales. The people who are buying software, his data seems to say, are using Macs.And he has five main points why it's worth the time and effort to release builds on these smaller platforms: you have sites like ours (and the great Inside Mac Games) to talk about your game for you. We Mac gamers respect companies that take the time to make sure we have just as great a gaming experience as our PC counterparts, and we talk about it when they do. He says that a Linux version gained them a mention on Slashdot, one place they'd likely never have been mentioned if they were "just another Windows game." And power users are often Mac users as well -- you want someone who will spend an entire night coming up with new content for your game just because they love it so much? Mac users are nothing if not disturbingly obsessive about the software they love.Good points all around. Many game developers, both large and small, continue to scoff at the Mac markets as too small while at the same time wondering why they can't get a foothold of a community on the Internet. Of course, releasing a Mac version doesn't guarantee you higher sales and a rabid group of fans -- you have to make a good game first and foremost. But some of the most influential and insightful game players online are Mac users, and by shrugging them off as "not a big enough audience," you're shooting yourself in the foot.TUAWLugaru shows why game devs should support OS X and Linux originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 30 Dec 2008 15:00:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments
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AppleTell Atari 2600 controller is USB, OS X...

Section: Software + Apps, Games, Mac + Computers, PeripheralsHard to get more old school than this: Legacy Consumer Electronics has released an Atari 2600 joystick with a USB...
11/15/08
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Macworld - Review: VMWare Fusion 2.0.1

VMware Fusion 2.0 lets you run Windows and other operating systems within the Mac OS X on an Intel-powered Macs. The new Fusion has bug fixes and many new features designed to...
12/17/08
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AppleTell Appletell review - Call of Duty 4:...

Section: Software + Apps, Games, Features, Review Genre: First-Person Shooter Format: DVD Developer: Infinity Ward Mac Port: Aspyr Studios Mac Publisher: Aspyr System...
11/06/08
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macNN Commander/Napoleon for OS X, SlotZ...

Freeverse and Slitherine today announced two new game title -- one for the iPhone and one for Mac OS X. The developer noted the upcoming release of Commander - Napoleon at War...
01/07/09
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PCWorld GameOn The PC World Games For Windows Live...

In which we chat with Microsoft's Kevin Unangst about the media death knell over PC gaming, the digital distribution boom, the new PC-centric GFW Live interface,...
07/24/08
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PCWorld GameOn Welcome to Microsoft Games For...

You know that absence-of-any-news-whatsoever sound (kind of like a tree falling in the woods) that's dogged Microsoft's $50 Games for Windows Live online multiplayer...
07/23/08
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Arstechnica

Microsoft refunding gamers, Games for Windows Live goes free

Microsoft made a series of announcements this week that the company hopes will reinvigorate the PC gaming market, including the announcement of DirectX 11 and the advent of free Windows Live gaming. Ars spoke with Microsoft's Kevin Unangst about the company's present and future plans, including DX11, Games for Windows Live, and the PCGA.Read More...
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AppleInsider

Road to Mac OS X Snow Leopard: the future of 64-bit apps

Snow Leopard's across-the-board leap to 64-bits, from the kernel to all of its bundled apps, will make more memory available and boost performance. However, Apple will also need to manage its 64-bit lead and organize its developers. Here's why. ...
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Arstechnica First look: GOG revives classic PC...

A new online gaming store called Good Old Games is poised to do huge business on the digital distribution front with a solid library of classic PC games for sale at low prices,...
09/09/08
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Yahoo! News Microsoft looks to ease Yahoo,...

Reuters - Microsoft Corp reports quarterly results this week, looking to ease the concerns of investors about slower growth at its Windows business and prove that its...
07/15/08
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PCWorld GameOn July PC Game Sales: Nancy Drew Tops...

I've played every single one of the games in NPD Group's July US top 20 PC game bestsellers, except for the number one spot-stealer, Nancy Drew and The Phantom of...
08/25/08
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The Sydney Morning Herald Seinfeld to star in Windows Vista ad...

Comedian Jerry Seinfeld will star in a $US300 million marketing campaign for Microsoft aimed at burnishing the image of Windows Vista.
08/21/08
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WRAL.com Stix takes a stab at...

Looking at its size, shape, white wrist strap and B-button on the bottom, it's easy to compare the Stix with the Wiimote, the wireless controller for the popular Nintendo gaming...
08/13/08
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Yahoo! News Stix takes a stab at...

AP - Looking at its size, shape, white wrist strap and B-button on the bottom, it's easy to compare the Stix with the Wiimote, the wireless controller for the popular Nintendo...
08/13/08
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PCWorld GameOn

Free As a Bird: The PC World Games For Windows Live Interview, Part One

Did you catch the news yesterday that Microsoft's Games For Windows Live online service, which used to cost $50 a year for multiplayer privileges, is now completely free? We caught up with Microsoft Senior Global Director of Games For...
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Macworld

OpenCL gets touted in Texas

Attendees at the SC08 high-performance computing conference in Austin got a progress report on OpenCL, the the Apple-spearheaded parallel computing API that figures to be a prominent new feature in the upcoming Snow Leopard update to OS X.
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Macworld - Eddy Winner: VMware Fusion 2

If you want to run Windows, Linux, or other operating systems on your Intel-powered Mac, there’s no better choice than VMware Fusion 2.
12/03/08
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Macworld - EFF berates Apple over open-source...

The EFF says Apple is wrong to shut down a site that posted information on how to make the iPod work with Linux.
11/26/08
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Macworld - Wrath of the Lich King sales break...

The new World of Warcraft expansion, Wrath of the Lich King, has broken the one-day sales record held by its predecessor.
11/20/08
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Macworld - National Geographic launches Games...

National Geographic's new games division will bring titles to the Mac and iPhone, among other platforms.
11/18/08
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Macworld - Spore Creepy & Cute Parts Pack...

Spore Creepy & Cute Parts Pack is the first expansion pack for Spore from EA.
11/17/08
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Macworld - OpenCL technology may speed up 'Snow...

Apple is poised to take advantage of the OenCL standard with Snow Leopard
12/16/08
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Macworld - Mac City of Heroes game moves to open...

City of Heroes for the Macintosh is now available for download from NCsoft as an open beta. It will be released in January, 2009.
12/17/08
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Macworld - Choosing a virtualization application

With three good virtualization applications on the market, how do you know which one is right for you? The answer depends on how you plan on using your virtualization...
12/18/08
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