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AppleInsider

Road to Mac OS X Snow Leopard: the future of 64-bit apps

Snow Leopard's across-the-board leap to 64-bits, from the kernel to all of its bundled apps, will make more memory available and boost performance. However, Apple will also need to manage its 64-bit lead and organize its developers. Here's why. ...
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Macworld

OpenCL gets touted in Texas

Attendees at the SC08 high-performance computing conference in Austin got a progress report on OpenCL, the the Apple-spearheaded parallel computing API that figures to be a prominent new feature in the upcoming Snow Leopard update to OS X.
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The Sydney Morning Herald Seinfeld to star in Windows Vista ad...

Comedian Jerry Seinfeld will star in a $US300 million marketing campaign for Microsoft aimed at burnishing the image of Windows Vista.
08/21/08
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Macworld - EFF berates Apple over open-source...

The EFF says Apple is wrong to shut down a site that posted information on how to make the iPod work with Linux.
11/26/08
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Macworld - Wrath of the Lich King sales break...

The new World of Warcraft expansion, Wrath of the Lich King, has broken the one-day sales record held by its predecessor.
11/20/08
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Macworld - National Geographic launches Games...

National Geographic's new games division will bring titles to the Mac and iPhone, among other platforms.
11/18/08
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Macworld - Spore Creepy & Cute Parts Pack...

Spore Creepy & Cute Parts Pack is the first expansion pack for Spore from EA.
11/17/08
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Macworld - Ambrosia releases Aquaria game for...

Aquaria, an award-winning 2D scrolling underwater action game, is now available for the Mac.
11/13/08
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AppleTell

Atari 2600 controller is USB, OS X compatible

Section: Software + Apps, Games, Mac + Computers, PeripheralsHard to get more old school than this: Legacy Consumer Electronics has released an Atari 2600 joystick with a USB port.It’s compatible with OS X, Windows, and Linux, and is sure to provide hours of enjoyment until your hands get horrible, crippling cramps from the harsh plastic edges. But I ask you, who really knew about ergonomics in those days? Finally - a controller to play video games the way they should be played - OLD SCHOOL STYLE !!! Tired of trying to play video games with a keyboard/mouse? Tired of trying to use a thumbstick, flight yoke, or other thumbpad designed controllers to play video games and they just don’t work right and your game play suffers? The answer is here at long last, the classic joystick controller! Note that Legacy isn’t mentioning the name “Atari” anywhere on their store page, so hopefully this beautiful piece of nostalgia won’t run into any licensing issues. Also no word on how to configure it for use with a particular game, although they state that it should work with “almost any game that can map and use a Standard Gamepad as a controller.” The controller costs $14.99 (plus shipping, discount if you buy more than one). Product [Classic joystick controller] Full Story » | Written by Bill Stiteler for Appletell. | Comment on this Article »
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AppleTell

Appletell review - Call of Duty 4: Modern Warfare

Section: Software + Apps, Games, Features, Review Genre: First-Person Shooter Format: DVD Developer: Infinity Ward Mac Port: Aspyr Studios Mac Publisher: Aspyr System Requirements: Mac OS X v10.5.4, 2GHz Intel Core 2 Duo, 1GB RAM, 128MB ATI Radeon X1600 or Nvidia GeForce FX 7300 graphics card, 8.0GB free hard disk space plus 1GB swap file, mouse and keyboard Review Computer: 2.4GHz 24” Intel Core 2 Duo iMac, 2GB RAM, 256MB ATI Radeon HD 2600 Network Feature: Internet (TCP/IP) or LAN (TCP/IP) multiplayer supported Processor Compatibility: Intel only Price: $29.99 ESRB Rating: M (intense violence, strong language, blood and gore) Availability: Out now Official Website: www.callofduty.com As has been noted numerous times here at Appletell and throughout the gaming world, there are three things you can kill in computer games without fear of reproach: Nazis, zombies and Nazi zombies. If you like, you can lump aliens in with the zombies, and you can lump robots in with the Nazis. But you can’t use cops, hookers, marching bands or video game reviewers without expecting to eventually stand before Arlen Specter to explain why the downfall of modern civilization is not because of your little video game. And yet, Call of Duty 4: Modern Warfare (CoD4) is set in a realistic, timely world in which the battles you’re fighting don’t really stray from those you might hear about on “All Things Considered.” The developers get away with this for two reasons. First, then invent militant organizations to serve as their bad guys. Second, this game is a brutal depiction of war. Brutal to an unsettling degree. It doesn’t glorify war, and it doesn’t even really lionize soldiers. If this were a movie script, John Wayne and Chuck Norris would run from it in terror. Is that the appeal of CoD4? Not entirely. It’s the gameplay itself that drives CoD4 to the upper echelon of first-person shooters. More specifically, the multiplayer gameplay, because although the single player are varied and intense, they never really feel like more than a training session for the multiplayer game. In CoD4, you play the role of a United States Marine and a British S.A.S. operative. As with other Call of Duty games, you’re sent on different missions in which you will have different roles, usually assigned to you by your commanding NPC. Sometimes you’ll snipe, sometimes you’ll lead an attack, but almost always you’ll be accompanied by a squad of fellow soldiers who help you in your quest. Keeping your comrades alive can make things easier for you, but there’s never really an emotional involvement with them. You don’t get to know the bulk of them, you just see their names over the head as they run in front of you. Although there are some powerful story elements that make this game smarter than most war games, a little more care with the story leading up to these moments would have greatly improved their emotional impact. But, the developers made the decision—and probably correctly—that a combat-based game should focus on combat. Here, CoD4 delivers. You thought previous Call of Duty games were wild? Huh uh. The action on many of these levels is just insane, with enemies attacking you from all angles and using terrain and weapons better than any AI characters I’ve ever seen. Yes, they’ll occasionally poke their head out from around the wall to give you a chance to shoot them, but by the time they do, you’ve already been killed by a grenade that seemed to come from nowhere. Even a lot of the cover provided in the game won’t protect you long. In CoD4, bullets can travel through items such as wood, so it’s no longer enough to hunker down behind a table and wait for your shot. You’ve got to create your shot by making better use of the terrain and your weapons. This makes CoD4 quite difficult. In many cases, you’ll have to die multiple times before you can even figure out who’s killing you, let alone develop a strategy for killing him/them. It’s frustrating in that matter, and I anticipate that some gamers will be turned away early. Those who stick around, however, will be rewarded with a satisfying gaming experience, and the practice necessary to compete in the multiplayer game. Thankfully, there’s a lot there to satisfy. Mac users can play PC users online, first of all. And, unlike most multiplayer first-person shooters, CoD4 is somewhat RPG-like in its approach; the character you create is rewarded for kills, assists and such, allowing you to accrue experience points that unlock further levels. These, in turn, unlock new weapons, accessories and abilities. My favorites are “Martyrdom,” in which a dying character can go all Jennifer-Grey-in-Red Dawn by blowing up the enemy with a grenade, and “Last Stand,” in which a dying character will be able to get off a few more shots before dying. It’s all very Hollywood. I expect it won’t be long before they release the “I can’t move my legs, go on without me” mod or the “Tell my wife I was thinking about her” extension. What brings all of this together, of course, are the visual and audio effects. If you’ve got the system for it, CoD4 looks fantastic, even when the action is at its most intense. The smoke and particle effects are especially amazing, and really do become strategic elements. The audio is equally stunning, totally immersing you in the action in a way that graphics alone couldn’t accomplish. Using just my iMac’s speakers, I was impressed. Playing the game with headphones, I was floored. If you’ve got a decent set of speakers, your neighbors will be hiding in their basements. Of course, all of this comes at a price. My test computer is at the high end of the system requirements, and I still couldn’t max out the graphics. My home computer, which is my normal test system, is at the bottom end, and I had to dumb things down to the point where I knew I wasn’t doing the game justice. The game still plays, but it looses a lot of its punch. I’ve read numerous reports/reviews that claim Call of Duty 4: Modern Warfare is the greatest first-person shooter of all time. I attribute that more to the emotional impact of the surprising turns along the way, but that doesn’t mean this isn’t an amazing game. The single player game seems shorter than previous Call of Duty games (setting aside all the restarts, of course), but flows well and serves as excellent training for the multiplayer version. There, you’ll be able to kill hours at a time, if you’re inclined to do so. You could also pop in and out within half an hour and still have plenty of fun. Well, as much fun as one can have in a game without zombies and robots. Appletell Rating Buy Call of Duty 4 Full Story » | Written by Kirk Hiner for Appletell. | Comment on this Article »
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Macworld - Blizzard releases Wrath of the Lich...

Wrath of the Lich King, the second expansion pack for World of Warcraft, has been released.
11/13/08
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Macworld - EVE Online premium graphics pack...

EVE Online's premium graphics pack was finally shown running natively on the Mac, and is due soon.
11/12/08
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Macworld - EVE Online: Quantum Rise expansion...

CCP Games has announced November 11, 2008 as the release date for the latest expansion to EVE Online, its Massively Multiplayer Online Game (MMOG) for Mac OS X, Windows and...
11/05/08
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Macworld - Penny Arcade Episode Two game released

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode Two is now available for download.
10/30/08
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Macworld - Review: CrossOver Mac Professional 7

Codeweavers CrossOver Mac Professional 7.0.2 uses just the Windows application programming interface (API) to run Windows apps on your Mac, without the Windows OS. It's an...
08/05/08
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Macworld - Lineage online RPG makes a comeback

Lineage, an online role playing game that has been around for ten years, is getting a new lease on life.
10/24/08
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Macworld

Eddy Winner: VMware Fusion 2

If you want to run Windows, Linux, or other operating systems on your Intel-powered Mac, there’s no better choice than VMware Fusion 2.
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macNN

Parallels Desktop 4.0 boosts speed, graphics support

Parallels has officially released Parallels Desktop 4.0, the latest edition of its virtualization software for the Mac. The program lets users run operating systems such as Windows and Linux within Mac OS X, eliminating the need to dual-boot. The fourth edition is said to improve integration with operating systems, in particular Windows, as it now supports graphics technologies such as DirectX 9...
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AppleTell Porting games to the Mac is a tricky...

Section: Software + Apps, GamesRemember back when Apple made the switch to Intel and it suddenly seemed as if all those PC games would be more easily ported to the Mac? So do I,...
10/08/08
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AppleTell Appletell review - Age of Empires...

Section: Software + Apps, Games, Mac + Computers, Software, Features, Review Genre: Real Time Strategy Format: DVD Developer: Ensemble Studios, Big Huge Games Mac Port:...
08/30/08
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AppleTell Appletell review - Battlestations:...

Section: Apple, Software + Apps, Games, Features, Review Genre: Action, real-time tactics Format: DVD Developer: Eidos Interactive Mac Port: Robosoft Technologies Mac...
08/26/08
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AppleTell Appletell review - Jeopardy! Deluxe...

Section: Software + Apps, Games, Mac + Computers, Software, Features, Review Genre: Quiz/Game Show Format: Download or CD Developer: Encore Publisher: Freeverse Minimum...
08/15/08
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AppleTell Appletell review - Enemy Territory:...

Section: Software + Apps, Games, Mac + Computers, Software, Features, Review Genre: Team-based first-person shooter Format: DVD Developer: Splash Damage and Nerve Software ...
08/12/08
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macNN Apple investigating gaming, browser...

Apple is investigating two different graphics issues relating to MacBooks, posters in the company's support forums say. The first is limited to unibody MacBook Pros, but...
11/26/08
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Macworld - Which Mac? Macworld's Mac buying guide

Which new Mac should you buy? Macworld, the world's expert on Apple hardware, has expert buying advice.
11/25/08
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macNN Torque Game Engine Advanced now...

GarageGames has released a beta version of its Torque Game Engine Advanced 1.8 (TGEA) for Mac OS X. Torque's Mission Builder allows creation and editing of terrain, weather,...
11/14/08
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