The New Games
Macworld

Analysis: Will iPhone games lead to more on the Mac?

With both the iPhone and the Mac platforms united by OS X, could developers who build games for the mobile device be tempted into boosting their Mac efforts?
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AppleTell

Mac Games: TransGaming has launched GameTree

Section: Software + Apps, Games, Web, OriginalsAlthough I enjoy playing video games, I really don’t get a chance to play them as much as I would like. Priorities such as family, work, and life in general always get in the way. But when I have a chance for some personal time, one of my luxuries is to completely immerse myself in a game. I normally play FPS on my Xbox 360 (Gears of War, Bioshock, and Mass Effect are some of my favorites) and occasionally I’ll play them on my 17” MacBook Pro. I recently heard about a new Mac gaming portal, as TransGaming has recently launched GameTree. There are a lot of Windows based PC gaming websites online, and now GameTree Online is planning to offer similar features for Mac users. We already have Mac gaming websites that offer similar services, but I’m always happy to see more. Mac gamers will have the chance to download Mac games and write reviews about them. Also, Mac gamers will have the chance to check up on the latest gaming news and participate in a variety of promotional activities. GameTree Online states: GameTree Online complements TransGaming’s Cider Portability, a turn-key solution for enabling games for the Mac, such as EVE Online and Puzzle Quest: Challenge of the Warlords. Let’s hope this encourages more developers and publishers to publish titles for the Mac. Not only will TransGaming be selling games on GameTree Online, they will also be opening up their doors to publishers and developers, giving them a shot to distribute their back catalog of games. That means those titles we’ve never seen on a Mac could be “Ciderized” and distributed digitally at GameTree Online. GameTree Online hopes to replicate digital distribution offerings for Windows-based PC, enabling consumers to purchase and download Mac games, read gaming news, participate in promotional opportunities, and write game reviews. TransGaming plans to continually add new titles from a mix of genres to its online portal. GameTree Online doesn’t have a lot of games at the moment; Puzzle Quest, The Lost Case of Sherlock Holmes, and The Tuttles: Madcap Misadventures are the ones I saw when I logged onto the website. I’ve been wanting to check out The Tuttles so I’ll most likely download it and see if I enjoy the game. I’ll be checking back in a few weeks, and am hoping they’ll have additional games available for Mac gamers. Full Story » | Written by Opal Tribble for Appletell. | Comment on this Article »
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Macworld - Apple announces Mac, iPhone Design...

Apple awarded five Mac applications, 5 iPhone applications, and an iPhone web app at this year's Apple Design Awards on Wednesday.
06/12/08
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Macworld - Centrino 2: Coming soon to a Mac near...

Lab director James Galbraith looks at what Monday’s unveiling of the new Centrino 2 processors from Intel could mean for future Mac hardware.
07/16/08
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Macworld - Battlestations: Midway coming to Mac...

Feral will release a Mac conversion of Battlestations: Midway, the action strategy game set in World War II, on June 27th.
05/15/08
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Macworld - Aspyr delays Mac Call of Duty 4 to...

Call of Duty 4 is going to take a while longer to come to the Mac, according to Aspyr.
06/03/08
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Macworld - The new rules for buying a Mac

The world has a lot of unwritten rules: In social etiquette. In baseball. And in buying computers. For years, we have unquestioningly followed numerous unwritten rules when...
05/08/08
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AppleInsider Road to Mac OS X Snow Leopard: the...

Snow Leopard's across-the-board leap to 64-bits, from the kernel to all of its bundled apps, will make more memory available and boost performance. However, Apple will also...
09/05/08
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Macworld

Review: CrossOver Mac Professional 7

Codeweavers CrossOver Mac Professional 7.0.2 uses just the Windows application programming interface (API) to run Windows apps on your Mac, without the Windows OS. It's an ingenious idea for a program that can save time and costs less than buying a separate copy of Windows. But CrossOver supports only a handful of commercial applications.
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Yahoo! News

Quazal brings online game tech to Mac (Macworld.com)

Macworld.com - Quazal has announced the addition of Mac OS X to the list of platforms it supports with its multiplayer "middleware," software game developers use to enable online gaming.
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Macworld - GameTree Online offers Mac game...

GameTree Online, TransGaming's new game portal for the Mac, is officially out of beta and will serve as a way for Mac gamers to get their hands on new titles.
06/10/08
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Macworld - THQ offers Wall•E game for Mac,...

Wall•E, Disney/Pixar's new movie, has also spawned video games for numerous platforms including the Mac.
06/24/08
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Macworld - Rivet streams Mac video, music,...

Rivet is a new utility for Leopard that helps Mac users stream photos, videos and music from their Mac to an Xbox 360 on the same network.
04/16/08
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AppleTell Blizzard confirms Diablo III; Will be...

Section: Software + Apps, Games, Mac + Computers, Software, OriginalsFans of the Diablo series have finally gotten their wish; Diablo III is under development. Blizzard...
06/30/08
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macNN Rock Legend for Mac OS X debuts

Red Marble Games has announced a new Mac OS X game dubbed "Rock Legend" that is part RPG, part life-sim, part Tycoon game. Players take the role of a struggling rock singer who...
04/01/08
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AppleTell Appletell Review - Fable: The Lost...

Section: Software + Apps, Games, Mac + Computers, Software, Features, Review Genre: Action/RPG Format: DVD Developer: Lionhead Studios Macintosh Developer: Robosoft...
07/25/08
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AppleTell

Porting games to the Mac is a tricky business

Section: Software + Apps, GamesRemember back when Apple made the switch to Intel and it suddenly seemed as if all those PC games would be more easily ported to the Mac? So do I, and I’m still wondering where everything is. We saw some big name titles from EA, but after their initial release of four A-list titles (Madden, Need for Speed, etc.), nothing. Companies such as Aspyr and Feral continue to release popular games such as Call of Duty 4 and Tomb Raider Anniversary, but certainly no more so than when Macs were happily chugging away on PowerPC chips. So, what’s been going on? Alex McLarty at The Mac Gamer finds some answers from one of the best sources in Mac gaming: Glenda Adams, Director of Development for Aspyr Media: TMG: We’ve had Intel in our Macs for a few years now. Has how the switch changed game development for the Mac? Glenda: It’s lessened some of the work we have to do, but unfortunately the graphics side of games has just exploded. The amount of shader code and complex rendering is probably 2-3 times as much work as it was for games a couple years ago, so that has more than offset the efficiency gains we had from the Intel switch. TMG: Why hasn’t there been a flood of games for the Mac that some predicted? Glenda: I think there are several reasons - Mac game sales are still fairly constant, and haven’t expanded with Apple’s market share increases over the last two years.  So there isn’t loads of money to be made. And the complexity of games has made it more difficult to port them to the Mac. Lastly, the PC market has been really beat up in 2007 and 2008, and there just aren’t as many AAA PC games out there that make sense to bring to the Mac. And if you think that sounds depressing, hold on; it gets worse. TMG: How do you see gaming progressing in the next few years? Glenda: The shift to console is undeniable. There are just so many benefits to working on a stable and well defined hardware platform. This is a shift that has been taking place for some time now. More and more computer games are being released simultaneously with the console counterparts. The result of this is that computer games are being “dumbed down” to the console system(s) for which they’re developed. The days of taking full advantage of the WASD + mouse control system, which for many games is far superior to that of a traditional console gamepad (especially first-person shooters), are disappearing, leaving us with games that feel clunky on computer systems. Plus, with the advent of the Wii Remote + Wii Nunchuck system of the Nintendo Wii, there’s actually a control system out there that’s better than the keyboard/mouse combo of the computer. But the news gets still worse for Mac gamers: TMG: Thoughts on the iPhone? Will you be developing anything for it? Glenda: We’re actively working on several games for the iPhone, and it is a very exciting platform. We can’t wait to get our first apps out and in the store. This is something of which I’ve been hearing a lot from developers: “Exciting.” I take that to mean lucrative, as it’s apparently quite easy to develop for the iPhone, publishers don’t have to worry about packaging and retail space, distribution is easier, and there is (or will be) a much wider audience for iPhone games. I imagine that many Mac developers will soon shift their focus towards the iPhone, leaving us with even fewer options for games that don’t concern girls serving cake to impatient patrons. You can follow the link below for more of The Mac Gamer’s interview with Glenda Adams. Or, like me, you can just go hide yourself in a prolonged gaming session with Neverwinter Nights 2. Try bringing that to the iPhone, Glenda! Read [The Mac Gamer] Full Story » | Written by Kirk Hiner for Appletell. | Comment on this Article »
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macNN

Instant Action gaming portal to gain Mac support

Garage Games' Instant Action portal should soon open to Mac gamers, according to the company. Instant Action is a web-based gaming service, but one which concentrates less on casual puzzlers, and more on the action games PC and console users are familiar with. Titles use a modern 3D engine, and include games like Marble Blast Online and the futur...
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Yahoo! News VMware Releases Beta 2 Of Mac...

TechWeb - InformationWeek - The latest suite of Mac-Windows integration features new ways for protecting virtual machines with multiple snapshots and new tools for technical...
08/01/08
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AppleTell Feral Interactive talks about their...

Section: Software + Apps, Games, Mac + Computers, Software, Features, Interviews Last Thursday, the good folks at Feral Interactive announced they’d be publishing Sid...
08/06/08
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macNN iPhone SDK to require Mac OS X?

More details of Apple's iPhone SDK announcement, scheduled today for 10AM Pacific time and 1PM Eastern, have allegedly leaked through anonymous sources. It is indicated that...
03/06/08
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AppleInsider Exclusive preview: Delicious...

Back in 2004, shortly before the release of Mac OS X Tiger, Delicious Library 1.0 arrived as a slick looking inventory cataloging application designed to manage listings of...
03/03/08
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AppleTell Appletell review - Enemy Territory:...

Section: Software + Apps, Games, Mac + Computers, Software, Features, Review Genre: Team-based first-person shooter Format: DVD Developer: Splash Damage and Nerve Software ...
08/12/08
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Macworld - Feral to ship ToCA Race Driver 3 for...

Feral Interactive plans to release a Mac version of ToCA Race Driver 3 on October 24.
10/07/08
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Macworld - FlatOut 2 driving carnage game coming...

FlatOut 2, the carnage-laden driving game, will be available for the Mac soon.
08/22/08
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AppleTell Appletell review - Battlestations:...

Section: Apple, Software + Apps, Games, Features, Review Genre: Action, real-time tactics Format: DVD Developer: Eidos Interactive Mac Port: Robosoft Technologies Mac...
08/26/08
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