The New Games
International Herald Tribune

Action games deliver thrills

The truly great action films of our time — "Die Hard," "The Road Warrior," "Aliens," say — can be summed up in one word: relentless. Once they get in gear, they put the pedal to the metal and don't slow down. If only "Indiana Jones and the Kingdom of Whatever" had such single-minded drive.
Similar news about First-Person-Shooter
AppleTell

Appletell review - Enemy Territory: Quake Wars

Section: Software + Apps, Games, Mac + Computers, Software, Features, Review Genre: Team-based first-person shooter Format: DVD Developer: Splash Damage and Nerve Software Macintosh Developer: Aspyr Studios Publisher: Aspyr Minimum System Requirements: Mac OS X v10.5.1, 2GHz Intel Core Duo processor, 1GB RAM, 128MB ATI Radeon X1600 or NVidia GeForce 7300 graphics card, 5.5GB hard disk space, DVD ROM, mouse and keyboard, broadband Internet connection for Internet play Review Computer: 2GHz 20” Intel Core Duo iMac, 1GB RAM, 256MB ATI Radeon X1600 Network Feature: Internet and LAN Processor Compatibility: Intel only Price: $49.95 ESRB Rating: T (mild blood, mild language, violence) Availability: Out now Demo: No Official Website: www.enemyterritory.com Playing Enemy Territory: Quake Wars (ETQW), I find myself empathizing with Roger Ebert when he has to go see one of those Diary of the Princess Pants movies. I am not the target audience. This game is not meant for me. It’s meant for gamers who not only have the time to spend mastering the controls and strategies required to be effective, but the desire to do so. Perhaps a side-effect of reviewing Mac games for over 10 years is that I’m so used to being forced to move along quickly, that I now get bored if I don’t. Which isn’t to say that ETQW is boring. Far from it. The action is relentless, the graphics are some of the best available in a Mac game (provided your computer can handle them), both the single-player and multiplayer versions are intense. This is a great game; most likely the best team-based FPS currently available on the Mac. I just wish I didn’t suck at it so badly. There’s kind of a story in ETQW, but it’s as pointless as adding a story line to Wheel of Fortune. No one cares about why you have to kill all these Strogg fellows (other than that the name just sounds like something you’d want to kill), it just matters that you do. Strogg invade Earth, Earth fights back. Roll credits. There are two ways in which you can defend the Earth: alone, or with a little help from your friends. No matter which component you’re playing, the layout is the same. After receiving a briefing on the mission goals, you pick what type of soldier you’d like to be, and you’re then dumped on the battlefield. Go. Even in the single-player mode, the class of soldier you pick directly affects your role in the mission. Obviously, if you’re a sniper, you can’t be expected to hop into an armored vehicle and tear straight through enemy lines. Rather, it may be your job to take out someone who would prevent that vehicle from getting through. This adds a lot of replay value to the single-player version, as playing a different class of soldier greatly alters the gameplay of each level. And believe me, there’s plenty to do. You can play as any of five classes of human soldiers or Strogg soldiers. There are over 40 types of vehicles you can commandeer, such as tanks, alien walkers, helicopters and anti-gravity ships. Your missions will see you establishing bases, destroying bases, taking out enemy defenses, defending your own, etc., and will often change multiple times during a mission. It’s actually an interesting comment on the industry. There was a period of time when first-person shooters such as this sought to one-up each other on graphics alone. The big news was always the new graphics engine, or perhaps the addition of two new types of guns. Yippee! Now, it seems the graphics are a given, so attention has focused to actual gameplay. With locales that vary greatly and a huge number of weapons and vehicles to employ, the gameplay has to be able to fill all of this up or risk being dwarfed by the design. Enemy Territory: Quake Wars is up to the task, which is why it can focus its attention on the multiplayer component, with the single player component feeling tacked on. See, adding a story line to play through can give a game purpose and drive if there’s really not much to do. But, there’s so much you can do in ETQW that the story isn’t needed. Indeed, as I mentioned above, it just gets in the way. I could go into the benefits of team-based play in ETQW, but there’s really no point. I mean, it’s fairly obvious, isn’t it, that a game centered around squad combat would be more fun with an actual, you know, squad? You get a rush from fighting alongside other human players (especially if you have some sort of VOIP set-up, such as TeamSpeex or Ventrilo). The action in ETQW just feels more urgent when played with humans and against humans, and is ultimately more satisfying. So, why a single-player version at all? Because the game is hard. Learning when and how to use all of these vehicles and weapons takes plenty of practice, and I don’t need to tell you that multiplayer action can be a horrible experience when you’re not any good at the game. Practicing will pay off, too, as you’ll be rewarded in the multiplayer version with special weapons and abilities as you rise through the ranks. This helps the multiplayer version remain fresh, and gives you incentive beyond simply completing each individual mission. Aspyr Studios did a fantastic job with the Mac port, bringing us parity with the PC version (which provides a huge online gaming community). The graphics provided by id Software’s MegaTexture rendering technology are stunning, but they come at a price. I wasn’t able to get decent enough performance on my 2GHz Intel Core Duo iMac with 1GB RAM and a 256MB ATI Radeon X1600, and had to install the game on the 2.4GHz Intel Core 2 Duo iMac with 2GB RAM and 256MB ATI Radeon HD 2600 at the office in order to do the game justice. What a difference it makes to be able to play ETQW without handicap. It’s somewhat playable at the lower range of the recommended system specs, but you’ll really have to dumb down the graphic in order to avoid series hiccups during the battles. And the last thin you need during these battles are hiccups. As far as I know, MacSoft still plans to release Unreal Tournament III for the Mac. The UT series has been Quake’s rival for some time now, so I’m curious to see if it’s able to top the features and gameplay of Enemy Territory: Quake Wars. Until UT III’s release, though, Enemy Territory: Quake Wars stands without competition on the Macintosh. Just be sure you set aside a lot of practice time, and perhaps a few paychecks to cover the purchase of a Macintosh that can handle the game. Me? I have to move on to the next game...thank God. A man can only take so much embarrassment, even if those mocking his FPS abilities are half a country away. Appletell Rating: Buy Enemy Territory: Quake Wars Full Story » | Written by Kirk Hiner for Appletell. | Comment on this Article »
Similar news about First-Person-Shooter

Arstechnica Of gyroscopes and gaming: the tech...

The new "MotionPlus" add-on for the Nintendo Wii is supposed to again revolutionize motion-controlled gaming. Check out this exclusive look at the tech in the MotionPlus direct...
08/26/08
Similar news about Adventure

Yahoo! News US firm files patent claim against...

AFP - A US firm said Wednesday it had filed legal actions against Japanese-based Nintendo claiming patent infringement by the wildly popular Wii game console.
08/21/08
Similar news about First-Person-Shooter

Engadget Logitech unveils Speed Force Wireless...

Up until now, Wii-owning racers have been stuck with the Wii Wheel, Brando's Wii Multi-Axis Racing System or something they cooked up in arts and crafts. Now, however, Logitech...
08/21/08
Similar news about Wii Game

Arstechnica Gods among menus: a review of Too Human

With its epic, Norse-inspired story, strong customization systems, and fluid combat, Too Human manages to stand out even in the wake of controversy, albeit with its fair share...
08/19/08
Similar news about Adventure

macNN Instant Action gaming portal to gain...

Garage Games' Instant Action portal should soon open to Mac gamers, according to the company. Instant Action is a web-based gaming service, but one which concentrates less on...
05/13/08
Similar news about Macintosh Game

The Wall Street Journal Keeping Up Nintendo's Momentum

After overseeing several years of rapid growth at Nintendo, President Satoru Iwata faces new challenges: how to keep players of the company's videogames interested, and how to...
08/04/08
Similar news about XBOX 360 Game
Yahoo! News

Depths of Peril action RPG released (Macworld.com)

Macworld.com - Soldak Entertainment has released Depths of Peril for the Macintosh, a new single-player action role playing game (RPG). It costs $19.99 and a playable demo is available.
Similar news about First-Person-Shooter
Yahoo! News

GAMES REVIEW: Action heroes (AP)

AP - I don't envy video game designers who have to work on movie tie-ins. Artists have to duplicate the look of a film with a much smaller budget. Writers have to stick pretty closely to someone else's script, even as they stretch a two-hour story into an eight-hour game. There's not much room for creativity.
Similar news about First-Person-Shooter
Your Ad Here

AppleTell Appletell Review - Fable: The Lost...

Section: Software + Apps, Games, Mac + Computers, Software, Features, Review Genre: Action/RPG Format: DVD Developer: Lionhead Studios Macintosh Developer: Robosoft...
07/25/08
Similar news about Adventure

Yahoo! News At E3, video games shift their aim to...

USATODAY.com - This year's downscaled E3 video game expo drew about 4,500 gamemakers, analysts, retailers and journalists to L.A. last week - less than a tenth of E3's size two...
07/22/08
Similar news about First-Person-Shooter

Yahoo! News Videogames getting more social ...

AFP - Videogame makers are riding the social-networking wave with a flood of soon-to-be-released titles that let friends play online as teams and even create their own characters.
07/17/08
Similar news about XBOX 360 Game

Yahoo! News Videogames getting more social ...

AFP - Videogame makers are riding the social-networking wave with a flood of soon-to-be-released titles that let friends play online as teams and even create their own characters.
07/17/08
Similar news about XBOX 360 Game

B.B.C. NEWS Future fun

Nintendo boss talks about what's next for the Wii
07/17/08
Similar news about XBOX 360 Game

Yahoo! News Microsoft, Sony Copy Nintendo's...

Investor's Business Daily - Nintendo raised the bar for casual, easy-to-play video games again Tuesday, as rivals Microsoft and Sony scrambled to imitate the family-friendly...
07/16/08
Similar news about Adventure
iLounge

Article: iPhone Gems: Twitch Action Games, Crazy, Cool, or Kusoge

Our latest game-focused edition of iPhone Gems is here, and the topic is simple: action! We love twitch action games, and of course have been hunting around for worthwhile ones to play on the iPod touch and iPhone. This week, we picked a collection of titles that caught our attention due to cool titles, interesting themes, or reader recommendations, and though there are a bunch of duds in the pile, there are some worthwhile games as well. Skip right…
Similar news about First-Person-Shooter
AppleTell

Appletell review - Battlestations: Midway

Section: Apple, Software + Apps, Games, Features, Review Genre: Action, real-time tactics Format: DVD Developer: Eidos Interactive Mac Port: Robosoft Technologies Mac Publisher: Feral Interactive System Requirements: Mac OS X v10.4, 1.83GHz Intel processor, 512 MB RAM, 128 MB VRam, DVD ROM. Review Computer: 17” iMac, 1.8 GHz Intel Core Duo, 2 GB RAM, 128MB ATI Radeon X1600 Network Feature: Yes Processor Compatibility: Intel Only Price: $50.00 ESRB Rating: T Availability: Out now Official Website: www.battlestations.net Whether you’re in a warship, aircraft or submarine, you control the battle and lead it every step of the mission. Battlestations: Midway allows you to choose a different path on which to play the game. U.S. Campaign, Naval Academy, Ship Challenge, Plane Challenge and the Submarine Challenge are the five different battles of which you can take control. So, if you’re playing the Ship Challenge and are really getting annoyed from the submarine shooting missiles at your cruiser, play as a submarine and demolish a ship. This fast, action-packed game has stunning graphics that make you wonder if they could get any better. Leading and controlling your ship, submarine, aircraft, shipyard or airfield requires more skill than pointing and shooting, such as creating tactics to avoid the emenies and complete your mission. Each unit has its own unique features which change gameplay and keeps it interesting. The graphics of all of the units are filled with incredible detail, whether it be a “Brewster F2A Buffalo” aircraft from the American fleet or a Japanese “Akagi” warship. Even when zooming in, the textures on all of units have great levels of detail. You don’t need a powerhouse Mac Pro to crank up the graphic settings. Some games require heavy processing power, but my two-year-old iMac (Specs above) handled it quite nicely. While I did see a slight increase in graphics quailty when I ran it on a newer iMac with twice the graphics memory, it isn’t CPU intensive. Robosoft Technologies did a great job porting the game to the Mac. I’ve played a bunch of games that are ported to the Mac poorly and they hog up your RAM and CPU usage. Some of those games are virtualized for the Mac, which gives you sluggish gameplay and doesn’t take full use of your computer. In addition, Robosoft gave the game some traditional Mac features, such as automatically pausing the current iTunes Song when launching the game. As for the action, I found it hard to hit opponents when moving fast, but slowing down makes you more vulnerable to being gunned down. But, what’s the fun when it’s too easy? The only thing I struggled with was my Mighty Mouse, which kept throwing me off the screen. It ended up having dirt in the clickwheel. Before playing, I’d suggest cleaning it out, if you’ve got one. On another side of controlling the game, each unit has a different method of controlling it. While they all may be reletaviely easy, it does take some time and would’ve been easier if they had standardized controls for all units. Let’s get a little deeper into the gameplay. When you initially choose a path to play, you’ll be asked to complete certain missions, such as travel to the US ship or “Bomb the Mini-Sub!” Some tasks take quite a while and require lots of planning and thought, while others can be simple and quick. In addition you’ll be switching to new units almost every task. As previously mentioned, you may feel the need to pause to the menu for a second to review the new controls for the unit. Since you switch units so often, you’ll eventually get used to it, but it does get annoying. Leading battles alone in a variety of units is plenty of fun, but multiplayer makes it all the better. The game uses GameRanger for online play, which allows up to 8 players to play together anywhere in the world. Online play can get fun with up to 100 different warships, aircrafts and subs all fighting it out. Multiplayer gameplay gets players to work together, where each player would control a different group of units. Loading screens are quick on just about every Intel Mac, so you can get in to the game fast after every mission. Whether you’re playing a sub, aircraft or one of the other 60 units, or leading massive battlefields you’re sure to have plenty of fun in the war. Appletell Rating: Buy Battlestations: Midway Full Story » | Written by Nicholas Montgomery for Appletell. | Comment on this Article »
Similar news about PC Game

B.B.C. NEWS Nintendo shows off new Wii add-on

Nintendo unveils a highly-sensitive motion controller add-on for its Wii system at the E3 conference in Los Angeles.
07/16/08
Similar news about Adventure

Arstechnica With new Wii Sports, Wii Music, the...

Nintendo's press conference held few surprises, but a new Animal Crossing, Wii Sports, and the announcement of Wii Music show that Nintendo is more dedicated to the casual...
07/15/08
Similar news about Sport

B.B.C. NEWS Oasis star wants action on knives

Noel Gallagher calls on the government to take action on knife crime as Oasis pick up a lifetime achievement award.
07/04/08
Similar news about First-Person-Shooter

The Wall Street Journal 'Grand,' but No 'Godfather'

Critics have hailed 'Grand Theft Auto IV' as equal to great movies and books. But here's what it's missing.
06/28/08
Similar news about XBOX Game

The Wall Street Journal Can Videogames Be Funny?

Hail to the Chimp, a videogame who's humor revolves around lampooning the political process and the cable-news cycle, is a rare humor entrant in a marketplace dominated by...
06/21/08
Similar news about First-Person-Shooter

The Independent Queen's Birthday Honours: Full list

06/13/08
Similar news about First-Person-Shooter

Yahoo! News Make Father's Day a day for play ...

USATODAY.com - Some guys like ties, but all boys love toys. Whether dad's the sporting type, a race-car driver in training, an action hero, a rock-star wannabe or the more...
06/10/08
Similar news about First-Person-Shooter

Macworld - Depths of Peril action RPG released

Depths of Peril is a new action RPG for the Mac from Soldak Entertainment.
06/05/08
Similar news about First-Person-Shooter