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Skins let iPhone owners, gamers personalize gadgets

May 31, 2008
Rock fans and would-be rock stars can now show their pride with their iPods and other handheld devices. GHskinz.com has released guitar-themed skins that can add some rock-and-roll flavor to the iPod touch and the iPhone as well as the Nintendo DS Lite and the Sony PSP video game systems. The company was built around designing skins for the games "...
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TUAW

TUAW Hands-On: Square Enix's Song Summoner for the iPod

Square Enix dropped a huge bomb at E3 a few weeks ago with the fact that their latest Final Fantasy title, number 13, was coming to Microsoft's Xbox 360. But a week before, they dropped another piece of surprise news on iPod owners: that they had released a game for the music player, and that not only was it an RPG, but it was actually a tactical RPG that used the iPod's own songs as characters.If you're a Squeenix fanboy, your mind is probably just blown by the idea, and as we reported last time, our Nintendo-biased friends were thrilled to hear about the game. But how does it actually play -- is it worth picking up if you're not a Square fan, and/or you just want to hear music on your iPod?Short answer: Probably not. While Square Enix's Song Summoner: The Unsung Heroes is a pretty amazing game for the iPod, the iPod is meant to be a music player, not a game platform, and a few hardware drawbacks keep Song Summoner from shining as a game just for iPod owners. Square fans will enjoy it very much, RPG gamers will probably get their money's worth (the game is only $5, cheap by any estimation), but anyone looking for a pick-up-and-play iPod game will likely get mired in the slow pace.Continue reading TUAW Hands-On: Square Enix's Song Summoner for the iPodPermalink | Email this | Comments
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Yahoo! News

At E3, video games shift their aim to casual players (USATODAY.com)

USATODAY.com - This year's downscaled E3 video game expo drew about 4,500 gamemakers, analysts, retailers and journalists to L.A. last week - less than a tenth of E3's size two years ago - even as the industry grew from $10.5 billion in 2005 to $18 billion in 2007.
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Forbes Mario V. Apple: On Like 'Donkey Kong'

Fanboys freaked when we suggested Steve Jobs would go after the handheld gaming market. Well guess what? He is.
09/26/08
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Forbes Mario V. Apple: On Like 'Donkey Kong'

Fanboys freaked when we suggested Steve Jobs would go after the handheld gaming market. Well guess what?He is.
09/26/08
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Macworld - Sony reduces operating loss at...

Sony reduced the operating loss in its PlayStation division as revenue rose 10 percent.
10/29/08
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Arstechnica May sales: GTA IV #1 with a bullet;...

While Grand Theft Auto IV for the Xbox 360 sits atop the software charts, the top two sellers in hardware and seven of the top ten slots in software belong to Nintendo. It's...
06/13/08
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Yahoo! News Electronic Arts Looks To Wii To Drive...

TechWeb - Key games such as "Madden" football, "NBA Live," and "FIFA" soccer are expected to come out in special versions for the game console soon.
05/07/08
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PCWorld GameOn NPD: GTA IV Fastest Selling Game...

April can be the cruelest month, but not if you're Nintendo, which managed to sell 714,000 Wiis bolstered by hot-ticket games like Mario Kart, Super Smash Bros Brawl, and...
05/16/08
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Arstechnica

NPD: Nintendo Wii the top-selling, current-gen console

The Nintendo Wii has secured its place above the Xbox 360 in total units sold in the US, and six of the top ten games in June were on Nintendo consoles. It's good to be the king. Read More...
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PCWorld GameOn

July NPD Sales Numbers Fire, Industry Volleys

July video game sales leapt an appreciable 28 percent over last year, the 360 and PS3 finished in a dead heat, and Nintendo creamed everyone, as usual. Overall video game sales were up an astonishing 35 percent year-to-date, prophesying...
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AppleInsider Apple developing 3D gaming controller...

Apple in a new patent filing reveals that it is conducting research on a 3D remote control system for its Apple TV setup box that would mimic the functionality of the Nintendo...
05/08/08
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Yahoo! News Athletes play video games as Olympics...

Reuters - If 24-hour coverage of the Olympic Games in China isn't enough for fans, Sega has rolled out the official video game of the 2008 events in Beijing for PC, Xbox 360,...
08/07/08
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Yahoo! News Athletes play video games as Olympics...

Reuters - If 24-hour coverage of the Olympic Games in China isn't enough for fans, Sega has rolled out the official video game of the 2008 events in Beijing for PC, Xbox 360,...
08/08/08
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Yahoo! News Despite Grand Theft Auto, Nintendo...

NewsFactor - With all the hubbub over Grand Theft Auto IV, the video-game world is anxious to learn how the blockbuster game really impacted industry sales. NPD Group's monthly...
05/12/08
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Times Online Invade and conquer: Space Invaders...

In 1977 Tomohiro Nishikado, a 33-year-old Japanese computer programmer, was a company employee, like millions of others. In his spare time he played video table-tennis,...
07/05/08
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Arstechnica Nintendo earnings reveal an...

Nintendo has been riding on top of the sales charts for a while now in the US, but the company's earning statements show a nearly bullet-proof international business, with...
04/25/08
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Yahoo! News

Electronic Arts looks to Wii to drive sports growth (Reuters)

Reuters - Video-game publisher Electronic Arts Inc unveiled two initiatives on Tuesday to breathe new life into its sports business by making games that are easier to play and customized for Nintendo Co Ltd's (7974.OS) popular Wii console.
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AppleTell

Will the iPhone kill iPod Click Wheel gaming?

Section: iPod + iTunes, iPod touch, iPod Family, iTunes, iPod, iPod nano, iPhone + Communications, iPhone, iPhone SDK & Apps, OriginalsYes, and it’s about time we put it out of its misery. Even before the iPhone, the iPod never stood a chance as a legitimate gaming device. This saddens me somewhat, too, because I really wanted it to be. I viewed gaming on the iPod much as I do on my Macintosh, in that I didn’t buy a Mac to play games, but if there are games available, I’ll certainly play them. Unfortunately, developers just never put much thought into iPod games, and Apple didn’t seem interested in helping out. The main problem, of course, is the scroll wheel. There are very few games that can be effectively controlled with a wheel, and developers just haven’t been able to work around that. Games such as Mini Golf, Vortex and Peggle are workable, but only because of the simple control schemes that mainly involve spinning in a circle. Okay. But why is Sonic the Hedgehog on the iPod? Bomberman? Pac Man? These are big name titles, sure, but trying to control them with a click wheel is an exercise in frustration and futility that only turns gamers away from the iPod. Games for the iPhone are being developed specifically for the iPhone. Developers are excited about the touch screen and accelerometer, and are already putting them to good use. Obviously, developers didn’t have that excitement about the iPod’s click wheel. As a result, we got a mess of games with titles we recognize—Scrabble, Yahtzee, Pole Position, Pirates of the Caribberan(?!)—because that’s the only way people would buy them. Even EA, apparently recognizing no one wants to play pool on an iPod, threw their popular Sims franchise label on top of it in an effort to move some copies. They did the same with The Sims Bowling and The Sims DJ. Actually, The Sims DJ goes in a direction that more games should have, in that it puts your music collection into the game. It’s not just background music while you play; rather, the gameplay is built around your music. It’s an original concept that could only work on the iPod. The same goes for iQuiz, which creates trivia games based on your own music. This is what more developers needed to do, instead of just throwing unplayable ports of cell phone games at us. Or, someone could’ve given us an iPod game pad. I imagine if the market had been there, someone would have. I’m not a developer and know little of design, but I can’t imagine it would’ve been hard to put together a cradle in which the iPod classic and 3G nano would sit, placing a D-pad to the left of the click wheel and a few buttons to the right. The D-pad would take over the touch commands of the click wheel, and the buttons would take over the wheel and center button clicking functions. With that device, the games would be able to be played as they’re meant to, and the entire catalog would open to all iPod owners on a device combo no larger than a Nintendo DS. Of course, the problem with such a device is that Apple updates the form factor of the iPod so frequently that it would have to be a wide open design to avoid becoming obsolete within a year or two. Plus, as I mentioned at the top of the article, people aren’t buying iPods for the games. The Nintendo DS and Sony PSP have that market covered, so it’s unlikely the type of person looking to play Sonic the Hedgehog would look to do so on an iPod. And so, we’re back to game design. Developers need to put games on the iPod that work on the iPod, which is why I’m thrilled to see a company as huge as Square Enix getting into the mix with Song Summoner: The Unsung Heroes. Here’s a game that not only works with the click wheel (it’s not a perfect fit, but the turn-based strategy gameplay doesn’t require quick, precise control, and is therefore more forgiving), but that takes full advantage of the your music collection; the songs on your iPod actually become ”Tune Troopers.” How cool is that...building an army based on your music. I just added this game to my collection, and can’t wait to see what type of soldiers songs such as Queen’s “Ogre Battle” and “Vultan’s Theme (Attack of the Hawk Men)” give me. Or, for that matter, “Particle Man” from They Might Be Giants. So, is there hope for iPod gaming, or is this too little, too late? I fear it’s the latter, but I hope Song Summoner does well enough to convince Square Enix to embrace the iPhone and iPod touch platforms. Support from big name developers and publishers will improve public perception within the gaming community, and that can only be good for sales. After all, showing friends Vortex on the iPod never convinced anyone to run out and buy one, but Super Monkey Ball could certainly have that effect. Full Story » | Written by Kirk Hiner for Appletell. | Comment on this Article »
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Yahoo! News Volume rises for music video games ...

Reuters - It turns out everyone just wants to be a rock star.
07/17/08
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Yahoo! News Volume rises for music video games ...

Reuters - It turns out everyone just wants to be a rock star.
07/18/08
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Times Online Sony and Nintendo fail to excite at...

Sony and Nintendo, the video game giants, both announced new products and services at the world's largest games conference yesterday - though the new releases were not as...
07/16/08
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The Sydney Morning Herald Nintendo profit up 34% as Wii...

Nintendo reports a rise in first-quarter profit of 34% as the Wii console extends its lead over Sony's PlayStation 3 and Microsoft's Xbox 360.
07/30/08
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Macworld - In defense of iPod gaming

Christopher Breen had some harsh words about the state of gaming on the iPod. Peter Cohen responds, pointing out the interesting titles on the iPod and how iPod game development...
04/28/08
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Yahoo! News New iPhone 3G puts Apple in the game...

Reuters - Apple Inc.'s new iPhone 3G and accompanying App Store is set to put the company known for technology innovation into another lucrative space -- gaming.
07/11/08
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