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Business travelers can't seem to pack light on gadgets (USATODAY.com)

February 11, 2008
USATODAY.com - SAN FRANCISCO - About 31% of business travelers lug more than one cellphone, laptop or other electronic device, says a study out Monday from researcher In-Stat.
Read the article on Yahoo! News
AppleTell

Apple taking on PSP and Nintendo DS?

Section: Applications, Games, Communications, iPhone, Current-Products, ipod-touch Whether they are trying to compete with Sony’s PSP and Nintendo DS, the iPhone will be one great gaming platform. When Apple previewed the iPhone SDK last Thurdsay, they previewed several games, including Super Monkey Ball, a popular title on the Wii. The writers at GamerTell would be able to tell best if this would happen, but I personally think this is the perfect platform. The iPhone is in many large markets, and has internet connectivity, so a game could upgraded a few months down the road. The App Store combines Amazon and the iTunes Store together. Apple’s been testing gaming for awhile. They started with the Pipin, which failed miserably, then they build some mini games for the iPod. Next, they took those iPod games to the next level, making new ones available from the iTunes Store. Apple partnered EA to makes games like Sims Bowling, and Sims Pool, as well as Disney. With the iPhone, this isn’t any different, they’ve partnered with SEGA and EA, 2 companies that each have great titles behind them. The high-anticipated, “Spore”, will also be on the iPhone, which just shows what it can do and all the opportunities open to developers with the free SDK. Full Story » | Written by Nicholas Montgomery for Appletell. | Comment on this Article »
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iLounge

Backstage: Space Invaders Extreme, or, Does iPod Need $20 Games?

Once in a very, very long while, a company doesn’t just go through the motions in updating a classic video game—it actually re-defines it for a new generation. As game lovers know, this almost never happens, as game companies more frequently use re-releases as mere cash-in opportunities, trust the wrong teams to improve upon their past designs, or miss the mark for other reasons. Case in point: Namco’s series of Pac-Man and Pole…
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AppleInsider Disney produces first movie-license...

Slipping through the cracks of the week's releases is the first iPod game to draw on a movie license: Disney Online Studios' Pirates of the Caribbean: Aegir's Fire. ...
02/21/08
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TUAW Mac Automation: Save websites to iPod...

iPods are great. They allow you to take your complete music library on-the-go, along with some iPod games, and movies. But what if you are in the middle of reading, say, your...
02/23/08
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AppleTell Disney produces first movie-license...

Section: Applications, Games, Audio Video, iPod-Family All Apple iPods, expect for the iPod Shuffle, are preloaded with 3 games. Through the iTunes Store you may buy new games...
02/25/08
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iLounge News: EA releases Scrabble, updates...

Alongside the re-release of Mini Golf, Electronic Arts today released Scrabble as a downloadable game for the third-generation iPod nano, iPod classic, and fifth-generation...
03/03/08
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ABCNews iPod Sparks Japan Probe

Japan probing possible iPod defect.
03/12/08
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iLounge News: Kaplan re-releases 2008 SAT...

Updating three titles previously available only for fifth-generation iPods, Kaplan and Apple today re-released the 2008 versions of SAT Prep Reading, SAT Prep Writing, and SAT...
03/26/08
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TUAW

TUAW Hands-On: Square Enix's Song Summoner for the iPod

Square Enix dropped a huge bomb at E3 a few weeks ago with the fact that their latest Final Fantasy title, number 13, was coming to Microsoft's Xbox 360. But a week before, they dropped another piece of surprise news on iPod owners: that they had released a game for the music player, and that not only was it an RPG, but it was actually a tactical RPG that used the iPod's own songs as characters.If you're a Squeenix fanboy, your mind is probably just blown by the idea, and as we reported last time, our Nintendo-biased friends were thrilled to hear about the game. But how does it actually play -- is it worth picking up if you're not a Square fan, and/or you just want to hear music on your iPod?Short answer: Probably not. While Square Enix's Song Summoner: The Unsung Heroes is a pretty amazing game for the iPod, the iPod is meant to be a music player, not a game platform, and a few hardware drawbacks keep Song Summoner from shining as a game just for iPod owners. Square fans will enjoy it very much, RPG gamers will probably get their money's worth (the game is only $5, cheap by any estimation), but anyone looking for a pick-up-and-play iPod game will likely get mired in the slow pace.Continue reading TUAW Hands-On: Square Enix's Song Summoner for the iPodPermalink | Email this | Comments
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AppleTell

Will the iPhone kill iPod Click Wheel gaming?

Section: iPod + iTunes, iPod touch, iPod Family, iTunes, iPod, iPod nano, iPhone + Communications, iPhone, iPhone SDK & Apps, OriginalsYes, and it’s about time we put it out of its misery. Even before the iPhone, the iPod never stood a chance as a legitimate gaming device. This saddens me somewhat, too, because I really wanted it to be. I viewed gaming on the iPod much as I do on my Macintosh, in that I didn’t buy a Mac to play games, but if there are games available, I’ll certainly play them. Unfortunately, developers just never put much thought into iPod games, and Apple didn’t seem interested in helping out. The main problem, of course, is the scroll wheel. There are very few games that can be effectively controlled with a wheel, and developers just haven’t been able to work around that. Games such as Mini Golf, Vortex and Peggle are workable, but only because of the simple control schemes that mainly involve spinning in a circle. Okay. But why is Sonic the Hedgehog on the iPod? Bomberman? Pac Man? These are big name titles, sure, but trying to control them with a click wheel is an exercise in frustration and futility that only turns gamers away from the iPod. Games for the iPhone are being developed specifically for the iPhone. Developers are excited about the touch screen and accelerometer, and are already putting them to good use. Obviously, developers didn’t have that excitement about the iPod’s click wheel. As a result, we got a mess of games with titles we recognize—Scrabble, Yahtzee, Pole Position, Pirates of the Caribberan(?!)—because that’s the only way people would buy them. Even EA, apparently recognizing no one wants to play pool on an iPod, threw their popular Sims franchise label on top of it in an effort to move some copies. They did the same with The Sims Bowling and The Sims DJ. Actually, The Sims DJ goes in a direction that more games should have, in that it puts your music collection into the game. It’s not just background music while you play; rather, the gameplay is built around your music. It’s an original concept that could only work on the iPod. The same goes for iQuiz, which creates trivia games based on your own music. This is what more developers needed to do, instead of just throwing unplayable ports of cell phone games at us. Or, someone could’ve given us an iPod game pad. I imagine if the market had been there, someone would have. I’m not a developer and know little of design, but I can’t imagine it would’ve been hard to put together a cradle in which the iPod classic and 3G nano would sit, placing a D-pad to the left of the click wheel and a few buttons to the right. The D-pad would take over the touch commands of the click wheel, and the buttons would take over the wheel and center button clicking functions. With that device, the games would be able to be played as they’re meant to, and the entire catalog would open to all iPod owners on a device combo no larger than a Nintendo DS. Of course, the problem with such a device is that Apple updates the form factor of the iPod so frequently that it would have to be a wide open design to avoid becoming obsolete within a year or two. Plus, as I mentioned at the top of the article, people aren’t buying iPods for the games. The Nintendo DS and Sony PSP have that market covered, so it’s unlikely the type of person looking to play Sonic the Hedgehog would look to do so on an iPod. And so, we’re back to game design. Developers need to put games on the iPod that work on the iPod, which is why I’m thrilled to see a company as huge as Square Enix getting into the mix with Song Summoner: The Unsung Heroes. Here’s a game that not only works with the click wheel (it’s not a perfect fit, but the turn-based strategy gameplay doesn’t require quick, precise control, and is therefore more forgiving), but that takes full advantage of the your music collection; the songs on your iPod actually become ”Tune Troopers.” How cool is that...building an army based on your music. I just added this game to my collection, and can’t wait to see what type of soldiers songs such as Queen’s “Ogre Battle” and “Vultan’s Theme (Attack of the Hawk Men)” give me. Or, for that matter, “Particle Man” from They Might Be Giants. So, is there hope for iPod gaming, or is this too little, too late? I fear it’s the latter, but I hope Song Summoner does well enough to convince Square Enix to embrace the iPhone and iPod touch platforms. Support from big name developers and publishers will improve public perception within the gaming community, and that can only be good for sales. After all, showing friends Vortex on the iPod never convinced anyone to run out and buy one, but Super Monkey Ball could certainly have that effect. Full Story » | Written by Kirk Hiner for Appletell. | Comment on this Article »
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macNN Skins let iPhone owners, gamers...

Rock fans and would-be rock stars can now show their pride with their iPods and other handheld devices. GHskinz.com has released guitar-themed skins that can add some...
05/31/08
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Macworld - iTunes Store consolidates iPod games...

The iTunes Store has consolidated its iPod games list into one.
04/08/08
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iLounge News: iTunes Store drops eight 5G...

Following an extended period that saw Apple re-release some of its fifth-generation iPod Games in a format compatible with third-generation iPod nanos and iPod classics, the...
04/08/08
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Macworld - Underwhelmed by iPod gaming

In which I ask for iPod gaming advice from Macworld's Game Master.
04/24/08
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Yahoo! News Sony PSP outsells Nintendo DS 2-to-1...

Reuters - Sony Corp's (6758.T) PlayStation Portable (PSP) handheld game gear outsold Nintendo Co Ltd's (7974.OS) DS portable player more than 2-to-1 in Japan in April, game ...
05/02/08
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iLounge News: Gameloft releases Naval Battle,...

Gameloft S.A. has released two new games for the iPod nano (with video), iPod classic, and fifth-generation iPod. Naval Battle: Mission Commander is a Battleship-style strategy...
02/05/08
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iLounge

Article: Does iPhone SDK mark the end of Click Wheel iPod Gaming?

When Apple announced the iPhone Software Development Kit in early March, game developers were nearly unanimous in praising the tools, iTunes-focused distribution methodology, and opportunities Apple was providing to their community: the iPhone and iPod touch, they made clear, were going to be exciting new gaming platforms, and companies such as Electronic Arts, Sega, and Gameloft were quick to commit to releasing new titles. But what, we wondered,…
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Macworld

In defense of iPod gaming

Christopher Breen had some harsh words about the state of gaming on the iPod. Peter Cohen responds, pointing out the interesting titles on the iPod and how iPod game development is paving the way for iPhone-based games.
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Yahoo! News Pirates of the Caribbean game...

Macworld.com - There's a new iPod game available for purchase and download from the iTunes Store this week. It's called Pirates of the Caribbean: Aegir's Fire, and it costs $4.99.
02/19/08
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Times Online Hacker breaks link between iTunes and...

A notorious Norwegian hacker known as DVD Jon is preparing for another run-in with the music industry after he released software that lets iPod owners copy music and videos...
02/20/08
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iLounge Article: Ask iLounge 2-22-08

This week's Ask iLounge topics: Upgrading your iPhone, Recovering data from corrupted iPod, Recreating default playlists, Syncing iPod Games from more than one computer,...
02/22/08
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iLounge News: Gameloft releases Bubble Bash...

Gameloft S.A. has released its Bubble Bash game for the iPod nano (with video), iPod classic, and fifth-generation iPod. Bubble Bash is a puzzle game set in an “island...
02/25/08
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Yahoo! News Bubble Bash game released for iPod ...

Macworld.com - There's a new iPod game available for purchase and download from the iTunes Store this week called Bubble Bash. It costs $4.99 and it's compatible with...
02/26/08
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Macworld - Bubble Bash game released for iPod

Bubble Bash is a new Bust-a-Move style game for the iPod nano, iPod classic and fifth-gen iPod.
02/26/08
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